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Animated Blood Ground Decal Pack Vol.III ilanı için 1. medya
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VIDEO SHOWCASE

VOL.3 PLAYABLE DEMO

Explaining the new technique and DualFlow Video

Animated Blood Ground Splatters Vol. III — DualFlow

64 unique animated blood ground effects for Unreal Engine 5, designed for survival horror, action games and cinematic scenes.

Built from higher-precision fluid simulations, Vol. III combines finer splatter formations, smoother DualFlow animation and more natural drying. An included Blueprint controls the spreading animation and wet-to-dry progression, with customizable materials and playback curves to adapt each effect to your scene.

What’s new compared with Vol. II?

Finer simulations, richer detail
Smaller simulation particles capture finer splashes, more intricate edges and better-defined liquid formations than Vol. II. All simulation detail is baked into the textures, so no runtime fluid simulator is required.

Smoother motion with DualFlow
Ground Vol. II used 16 source frames per effect. Vol. III doubles that to 32 and adds bidirectional optical-flow interpolation, guiding the movement between frames for smoother, more continuous spreading.

Custom playback curves let you shape the timing and extend the animation without storing additional frames for every moment of playback.

More natural drying
The new drying system considers texture-derived blood thickness and coverage. Thin areas can dry sooner, while thicker accumulations remain wet-looking longer, creating a gradual transition from fresh, glossy blood to a darker, rougher finish.

Animated normals throughout the sequence
Vol. II provided normal detail for the final frame. Vol. III includes matching Normal Maps throughout the animation, allowing surface detail and lighting response to evolve with the spreading blood.

Easier customization and integration
The reorganized material system separates animation, drying and normal processing into reusable functions. Adjust color, opacity, roughness, normal intensity, playback curves and drying timing through the supplied materials and Blueprint settings.

Explore the demo, inspect the setup and adapt the effects to your project.

Included content

  • 64 unique ground splatter animations, with 32 source frames each

  • 192 Texture Arrays: 64 Albedo/Alpha, 64 DualFlow and 64 animated Normal Maps

  • 128 final-frame textures: 64 Albedos and 64 Normal Maps

  • 320 texture assets in total

  • 1024×1024 Albedo and Normal Maps; 512×512 DualFlow maps

  • Master Material and customizable Material Instance

  • Animation Blueprint, playback curves and demo content

  • 8 reusable Material Functions covering DualFlow, Motion Vectors, Flipbooks, Texture Arrays, drying and normal processing

Separate final-frame textures are included for static variations and custom post-animation material workflows.

Ground Splatters, Wall Splatters and Blood Pools are sold separately.

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