An old stone pedestal covered with bas-reliefs
Includes both variants:
Textures:
✅ Diffuse - reconstructed from photographs
✅ Albedo - created from Diffuse map by reducing Ambient Occlusion impact
✅ Roughness map
❌ No metalness map (no metallic parts in this model)
✅ Normal map (DirectX format) - only for lowpoly mesh (baked from highpoly mesh)
Opened mesh (has a hole in the bottom)
Orientation: Z+ is up
Height: 1.5 m
Texel density: 2540 texels per meter (for 8k texture)