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Hyper Ragdoll System v4
Add seamless, fully replicated ragdolling to any character with a single call.
Perfect for animals, humanoids, monsters, or any custom pawn that needs realistic physics-based collapse on death, stun, or hit reaction.
Easy to trigger, easy to customize, and tested across multiplayer setups
No code required, no extra logic to maintain — just clean ragdoll behavior across the board
Also included within our flagship product MST Pro
Explore all compatible Hyper systems or buy directly from our store with shop now pay later available
Key Features
This comprehensive system comprises the following core features:
Drag and drop ragdoll component for any skeleton
For basic ragdolling only requires Physical Asset preparation and assigning a component.
For humanoid characters Dynamic getting up from front or back with small adjustment in AnimBP.
Replicated
Built on 50 000 Hours of Experience
Every Hyper system is the result of over 50 000 hours of real-world Unreal Engine development. By using Hyper modules, you benefit from a proven foundation that scales easily from simple projects to complex, professional games.
About the Developer
Hi, I’m Eric, Company Lead at Games by Hyper.
After years of leading IT and cybersecurity programs at C-level for banks, corporates, and governments, I decided to follow my real passion: game development.
Today I teach Game Development in Amsterdam and manage a growing community of over 4 000 developers.
My goal is to provide modular, professional-quality systems that help indie creators and hobbyists build the games they dream about.
Why Hyper?
Hyper modules are fully modular and designed to integrate seamlessly
Clear, well-organized Blueprints that scale with your project
Reliable design principles for flexibility, maintainability, and performance
Active Discord community to support your development journey
Optional learning courses available:









