
描述
A clean, stylized yellow robot character built with a full PBR workflow, unified atlas, and an animation-ready rig. Ideal for animations, cinematics, advertising, interactive media, and general 3D projects.Includes the original .blend file with the full rig, materials, and complete file structure.
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Technical Information
Scaled to real-world dimensions: 1.2 m height
Geometry: Clean, organized, single mesh
Polycount (exported model): 75,409 verts | 74,664 faces | 149,328 tris | 1 object
Rig: Full armature for animation (body, head, arms, hands, fingers, visor light), including 34 deformation bones + 5 extra control bones (simple but complete rig designed for clean animation workflows)
PBR Atlas (textures): BaseColor, Roughness, Metallic, Normal (flat), Emissive
Texture Resolution: 4K
Padding: 30 px
Texel Density: ~24 px/cm (balanced for stylized shading)
UVs: Non-overlapping
Materials: 1
Textures: 5
Included Formats: GLB, GLTF, FBX, BLEND
Fully compatible with: Blender Cycles and Eevee
Includes: Original .blend file with materials, rig, collections, and full pre-export structure
Eyes: Includes three baked eye texture variants (blue – neutral, red – angry, green – happy). FBX and GLB exports use the neutral blue version by default. Shader-based eye transitions are available only in the original .blend file.
Observation: The Normal map is flat, included for full PBR compatibility while maintaining the clean stylized aesthetic.















