
Beschreibung
Modular Fishing System – Unreal Toolkit
A fully modular and highly customizable fishing system for Unreal Engine, designed for seamless integration into any project. Easily add fishing mechanics to your RPG, survival game, MMO, farming game, or open-world experience with built-in skill progression, fish populations, rarity systems, fishing pole progression, and starter assets.
Features
Modular Fishing System
Ready to use fishing component
Quick setup and easy integration
Designed to work with existing projects
Dynamic Fish Populations
Create unique fish populations for every body of water
Configure fish drop weights and rarity
Add rare and special fishing zones with population volumes
Optional Skill Progression
Fishing XP and leveling system
Fish and fishing pole level requirements
Customizable progression settings
Fishing Pole Progression
Adjustable skill requirements
Fishing duration modifiers
Common, Uncommon, and Rare catch chance modifiers
Optional Catch & Release Gameplay
Let players choose to keep or release catches
Fully customizable catch/release UI
Fully Data-Driven
Easily add new fish, fishing poles, and loot
Configure rarity, size, weight, value, XP rewards, and requirements through data tables
Customizable Audio, VFX & UI
Fish bite effects
Level-up effects
Custom animations and sounds
Customizable notifications and widgets
Easy Integration
Includes default inventory and equipment systems
Easily swap in your own inventory, equipment, and save systems
Clearly documented integration points
Starter Assets Included
10 Example Fish
4 Example Loot Items
3 Example Fishing Poles
Default Water Blueprint
Fish Population Component
Population Volume Blueprint
Full Documentation
Perfect For
RPGs
Survival Games
Open World Games
Farming Sims
Life Sims
MMOs
Add fully customizable fishing gameplay to your Unreal Engine project in minutes!










