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Digitigrade Droid (Rigged) 제품 등록을 위한 미디어 1개
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설명

Modeled entirely in Blender with clean topology, optimized polygon count, and well-defined edge loops for animation. Materials and textures were created in Substance Painter, using PBR workflows with detailed roughness, metalness, emissive accents, and subtle wear to create a grounded, industrial aesthetic.

Suitable for animation, cinematics, and real-time game engines.

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