Description
Complete, production-ready VR Multiplayer & Navigation System template for Unreal Engine 5. Built 100% in Vanilla Blueprints (no C++ required), making it clean, fully modular, and easy to inspect or integrate into your existing projects. Powered by OpenXR for maximum cross-platform compatibility and fully tested for Meta Quest standalone (Quest 2, Quest Pro, Quest 3, Quest 3S) and PC VR.
FEATURES:
• Host & Join Session Management: Out-of-the-box replication and session handling. • Physics-Based Climbing System: Smooth and immersive climbing mechanics fully replicated over the network. • Interactive Systems & Vehicles: Two-handed weapon interactions, target practice systems, and drivable hovercraft logic. • Damage & Hit Systems: Replicated health and shield/damage interaction framework. • Clean Architecture: Well-organized Blueprint logic designed specifically to save development time.
TECHNICAL DETAILS:
• 100% Blueprints (No C++ dependency)
• OpenXR Integrated: Built using the standard OpenXR framework for native compatibility
• Network Replicated: Server-Authoritative logic for smooth multiplayer execution.
• Input & Controller Support: Pre-configured OpenXR action mappings and controller profiles.
• Platforms: PC VR, Meta Quest (Android)
• Supported Platforms: PC VR (Windows), Meta Quest Standalone (Android)