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Descripción

A compact Unreal Engine 5.0+ runtime library designed to help create game mechanics, procedural content generation and custom tools.

This library provides essential mathematical utilities that work both at runtime and within the editor, enabling deterministic procedural generation and solves common mathematic problems.

Works both in C++ and BP.

Current features:

  • Algebra functions

  • Ballistic model with predictors / interceptors

  • Convex Hull in 2D

  • Random number generators (Squirrel13, PCG)

  • Rotation and Angles

  • Trigonometry functions


Documentation: Link

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