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Multimedia 1 para anuncio Sniper 07 Black Generic All PBR Unity UE Txtures

Descripción

The Photorealistic 3D Model of Sniper Rifle 07 Black Rigged Generic 3D Model. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

-Clean and optimized topology is used for maximum polygon efficiency.

-All textures and materials are tailored and applied for high quality render results. -Mid Poly and optimized for use for games, films, commercials, etc.,

-All objects have fully unwrapped UVs

-Models are rigged in both Blender and Maya Only.

-No extra plugins are needed for this model.

-Units: meters.

-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Texture Maps and Resolutions PBR - Metallic and Specular Maps

  • Basecolor (4K) (2K) (1K)

  • Diffuse (4K) (2K) (1K)

  • Roughness (4K) (2K) (1K)

  • Glossiness (4K) (2K) (1K)

  • Metallic (4K) (2K) (1K) -Height (4K) (2K) (1K)

  • Specular (4K) (2K) (1K)

  • AO (4K) (2K) (1K)

  • NormalDirectX (4K) (2K) (1K)

  • NormalOpenGl (4K) (2K) (1K)

  • Opacity Map (4K) (2K) (1K)

Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

  • AlbedoTransparent (4K) (2K) (1K)

  • MetallicSmoothness (4K) (2K) (1K)

  • SpecularSmoothness (4K) (2K) (1K)

  • Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

  • Basemap (4K) (2K) (1K)

  • MaskMap (4K) (2K) (1K)

  • Specular (4K) (2K) (1K)

  • Normal (4K) (2K) (1K)

UE4 Packed

  • Basecolor (4K) (2K) (1K)

  • Normal (4K) (2K) (1K)

  • OcclusionRoughnessMetallic (4K) (2K) (1K)

Sniper Rifle 07 Black PolyCount Without Subdivision
Vertices - 40812

Faces - 40797

Tris -77976

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