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Multimedia 1 dla listy Substrate Automotive Materials

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This premium material collection leverages Unreal Engine’s new Substrate system to create ultra-realistic, multi-layered automotive surfaces – perfect for real-time visualization and path tracing workflows in automotive design, marketing, and cinematics.

Key Benefits:

  • Fully compatible with Path Tracing – accurate light behavior for CGI and commercials

  • Advanced multi-layer shading – e.g. clear coat, metallic flakes, primer

  • High-end automotive finishes – including paint, carbon fiber, chrome, glass & interiors

  • Physically accurate & easily customizable

  • Optimized for Lumen, Nanite & Virtual Production

  • Clean node setup for fast Lookdev adjustments

Whether you're building a concept car, a real-time configurator, or a cinematic shot – these materials deliver the realism your automotive projects demand.

DISCLAIMER

  • Activate Substrate in Project Settings (view the last image)

  • the car is not included in this product

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