
説明
This premium material collection leverages Unreal Engine’s new Substrate system to create ultra-realistic, multi-layered automotive surfaces – perfect for real-time visualization and path tracing workflows in automotive design, marketing, and cinematics.
Key Benefits:
Fully compatible with Path Tracing – accurate light behavior for CGI and commercials
Advanced multi-layer shading – e.g. clear coat, metallic flakes, primer
High-end automotive finishes – including paint, carbon fiber, chrome, glass & interiors
Physically accurate & easily customizable
Optimized for Lumen, Nanite & Virtual Production
Clean node setup for fast Lookdev adjustments
Whether you're building a concept car, a real-time configurator, or a cinematic shot – these materials deliver the realism your automotive projects demand.
DISCLAIMER
Activate Substrate in Project Settings (view the last image)
the car is not included in this product
















