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出品Scavengerのメディア1

説明

Realistic Post Apocalyptic Wasteland Scavenger Character Outfit. This model draws inspiration from survivalist drifters and ruin pickers of a collapsed world, blending improvised salvage construction with grim functional grit. It features a riveted steel respirator mask fitted with twin protruding filter canisters and a stitched leather seam, a heavy draped neck cowl wrapped in frayed scavenged cloth, a layered patchwork tunic assembled from mismatched fabric scraps and rough stitching, an asymmetric overlapping torso wrap with utility pouch and shoulder strap, dropped crotch salvaged trousers with cargo pockets, wrapped lower leg bindings, and worn lace up canvas boots caked in dust from the wastes. Every element balances improvised survival function with lived in desperation, brought to life with next gen PBR materials capturing the interplay between dust ground fabric, corroded metal, and weathered leather. Ideal for post apocalyptic and survival RPGs, wasteland and dystopian settings, raider and drifter narratives, cinematic sequences, and virtual production.

The standout feature of this outfit is the riveted twin canister respirator mask, a grim and instantly readable accessory that communicates archetype, environment, and survival stakes in a single silhouette read.

The outfit ships in a muted wasteland palette of ashen grey, weathered concrete, faded charcoal, and dust worn bone, fully recolorable to match your project's art direction. Lumen ready and optimized for real time rendering in Unreal Engine 5.

This outfit is optimized for MetaHuman integration and Unreal Engine use, giving creators both gritty realism and creative flexibility in their projects.

MetaHuman Outfit:

This is a MetaHuman Outfit Asset compatible with MetaHuman Creator Parametric Bodies. This is a "full body" outfit, that will scale with the different MetaHuman body shapes and sizes.

Outfit Installation:

Before getting started, install the MetaHuman Clothing Construction Presets (Set of 4) from Fab:

🔗 https://www.fab.com/listings/3c0c4df1-ce96-44cf-8a30-c47d744d2a0c

This outfit requires __bodyShapeCof4.mhpkg as the base body preset for correct fitting and functionality.

  • Create the following folder in your project directory: Content/Outfits/Scavenger

  • Open the OA_Scavenger folder and drag the .mhpkg file into it

  • Drag the WI_Scavenger.uasset into the MetaHuman Creator Outfit section

  • Follow the same workflow demonstrated in this video tutorial for applying the outfit: 🎬 https://youtu.be/GPI2WC4blrc

Support:

NOETA Academy Discord: https://discord.gg/PmS2jbc2

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