Broken, rusty electrical boxes with cables. There is a lot of noble rust and dust. Some dry plants in the upper area. Gray paint peels off. Very detailed.
Includes both variants:
Textures:
✅ Diffuse - reconstructed from photographs
✅ ORM map (ambient occlusion in red channel, roughness in green, metalness in blue) (in linear space, not sRGB!)
✅ Normal map (DirectX format) - only for lowpoly mesh (baked from highpoly mesh)
Opened mesh (hole in the back)
Orientation: Z+ is up
Height: 1.95 m
Texel density: 1100 texels per meter (for 8k texture)