
説明
A fully interactive bicycle gameplay system for Unreal Engine 5 — complete with mount/dismount, rider animations, audio, input handling, and 10 distinct bike skins, ready to drop into any open-world or third-person project.
This is NOT a static prop pack. The Advanced Bicycle Riding System is a full Blueprint gameplay system with rideable, interactive bikes. If you only need the bike meshes and animations without gameplay logic, see the separate Mountain Bike Pack.
WHAT'S INCLUDED
10 bike skins, each implemented as a separate child Blueprint for easy customization
Rider animations: mount, dismount, riding, idle, back pedaling
Control Rig handling dynamic pedaling animation
Audio system: pedaling, coasting, and horn sounds
Input system: WASD movement, mouse look, E to interact, H for horn
Demo Map: full gameplay test environment
Showcase Map: preview all bike skins and assets
Both interactable (mount/dismount) and non-interactable bike setups included
KEY FEATURES
Approach, mount, ride, and dismount seamlessly from either side
10 visually distinct bike skins as child Blueprint variants
Full animation set including dynamic pedaling via Control Rig
Integrated audio: pedaling, coasting, and horn
Blueprint-only — no C++ required
Works with standard UE5 Third Person Character template
ChaosVehiclesPlugin and MetaSounds plugins required (both included with UE5)
PERFECT FOR
Open-world and exploration games needing rideable bicycles
Sports and urban environment projects
Developers who want a complete, ready-to-integrate bike gameplay system
TECHNICAL NOTES
Engine: Unreal Engine 5.0 and above
Blueprint only, no C++ required
Required plugins: ChaosVehiclesPlugin, MetaSounds (both ship with UE5)
Environment and helmet shown in preview screenshots are not included in this asset


















