Opis
Update 08 Oct 2026 - New Unreal Engine version added (with animated fans).
Update 23 Apr 2026 - Unity format added.
Update 15 Apr 2026 - Unreal Engine format added.
Everything you see in the pictures and videos is included in the product!
Discord | YouYube | Instagram | Patreon
Product & Real Support
If you need format conversion, have any questions, or have issues with my model, write me. I always answer within a few hours and support my clients.
Please get in touch with me via Discord: https://discord.com/invite/VGMWbkMxaG
Patreon: https://www.patreon.com/c/olegverenko/chats
or use my email: [email protected]
Content List
Full esports arena stadium interior environment
Central circular competition stage with trophy platform
Suspended multi-sided LED screen cube
Player stations (desks, gaming chairs, monitors, peripherals)
Analyst/caster desk area
Tiered audience seating (stadium stands)
Secondary presentation stage (side platform)
Curved architectural stage elements and platforms
Transparent barriers and glass partitions
Integrated lighting system (floor strips, neon accents, spotlights)
Ceiling rig with stage lights and trusses
Large wall-mounted display screens and banners
Stairs, railings, and access pathways
Decorative props and broadcast elements
High-resolution preview render
Props (gaming desk, gaming chair, computer monitor, keyboard, mouse, mousepad, gaming PC, headset, microphone, trophy, glowing crystal structures, holographic stage elements, circular central platform, commentator desk, player booth, arena seating, spectator stands, large circular LED screen, hanging video screens, digital billboards, neon light strips, glowing floor lines, holographic projections, floating holographic displays, timer display, signs, championship banner, country flags, spotlights, stage lighting rig, broadcast camera, glass barriers, transparent partitions, curved LED walls, futuristic podium, central glowing trophy pedestal, glowing circuit patterns, arena railing, stairs, exit doors, technical equipment cases, small side tables, floating holographic orbs, glowing runes/crystals, broadcast monitors, team desks, observation platforms...)
Check my other sports arena environments:
Basketball Arena Stadium https://www.fab.com/listings/e5b3079f-a94e-4360-9a16-35d285dc5502
MMA Fight Arena https://www.fab.com/listings/c40d0a53-0d2a-4897-a5cd-e49c7970b7d9
Concert Stage Arena https://www.fab.com/listings/5cabe5f4-4f6d-4c21-bb7d-b12b936e3a83
Ice Hockey Arena Stadium https://www.fab.com/listings/81fd9770-d09d-4318-9659-c5154a609519
American Football Stadium https://www.fab.com/listings/bfdb21ac-29d4-4b39-a99f-7e43a71773df
Abandoned Post-Apocalyptic Football Stadium https://www.fab.com/listings/31420736-0a60-4276-bbfc-915fa11b7097
File Types
Unreal Engine 5.4.4. Native. Light setup and animated crowd included. Crowd animation type: VAT + HISM. The free AnimToTexture plugin should be enabled. The previous UE project with chairs on tribunes - in additional files.
Previous Unreal Engine 5.4.4 version without animated fans (chairs only). Light setup included
3ds Max 2019. Native, ready for rendering. Materials: V-Ray 7
Unity 2021
GLTF
FBX
OBJ
Blender 2.93.6
Cinema 4D r21
Preview Render: V-Ray 3ds Max, Unreal Engine.
Important: Only the Unreal Engine format includes the animated crowd fans. All other formats: only chairs.
UE crowd type: VAT + HISM (for real-time). Crowd animation is baked (you can only change textures for characters).
Bonus:
The UE format includes the UE version of my Crowd Generator Tool. You can create your own crowds and fans inside the level and outside. More info: https://www.fab.com/listings/656cec48-941e-4dfd-93a4-053f9fa37669
New Unreal Engine project with Crowd overview: https://youtu.be/9DxezBtSMSE
Previous Unreal Engine project overview (get it from additional files): https://youtu.be/S372raOothQ
3ds Max scene overview: https://www.youtube.com/watch?v=DsTpngi1UWQ
Unity project overview: https://www.youtube.com/watch?v=RMMsdRTd4uQ
Model
Clean topology
31.5 M Polys total
Separate elements
Textures included
Real-world scale
Features
High-Quality 3d Models Ready for your Pics, Movies, TV, advertising, Games etc.
Clean mesh with no co-planar faces or isolated vertices.
No corrections or cleanup is needed.
Correctly named in English.
Clean, optimized geometry for performance and scalability.
Real-world scale for accurate integration into scenes.
Ideal for visual effects, animation, games, virtual tours, and previsualization.
This esports arena stadium is a large-scale, production-ready 3D environment designed for competitive gaming events, live broadcasts, and cinematic visualization. The scene captures the atmosphere of a professional global tournament venue, combining architectural realism with stylized futuristic elements.
Design
The arena is built around a centralized circular stage that acts as the focal point for competition. At its core sits a trophy platform, emphasizing the championship narrative and providing a strong visual anchor for cameras. Surrounding the main stage are player stations arranged for balanced visibility and efficient broadcast coverage.
A suspended multi-sided LED screen cube hangs above the stage, designed to display live gameplay, branding, and event information. This central display enhances visibility for both in-arena audiences and virtual viewers.
The layout includes a secondary stage for analysts or hosts, positioned to complement the main action without interfering with gameplay focus. Tiered seating wraps around the arena, reinforcing the scale and authenticity of a real-world stadium environment.
Tags
esports, esports arena, esports stadium, gaming arena, tournament stage, championship stage, esports environment, stadium interior, arena environment, gaming setup, broadcast studio, virtual production, LED screens, arena lighting, neon lighting, futuristic arena, cyberpunk style, sci-fi environment, stage design, circular stage, competition arena, event stage, stadium seating, audience stands, digital arena, high tech environment, gaming event, esports broadcast, production set, cinematic environment, real-time environment, unreal engine, unity ready






















