High quality low-poly realistic model of an ancient roman shield Scutum, with detailed normal map baked from high poly model and PBR textures.
Works well with both real-time and rendered. Ideal for games, virtual reality and augmented reality
Model consists of a single object with single non-overlaping UV-map.
Model has 1214 faces and 1241 vertices.
Includes 4k PBR textures for:
base color
roughness
normal map
metallic
ambient occlusion.