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Descripción

Objects Spawner is an asset to facilitate the distribution of items around the scene, saving time and improving the random appearance of the distribution, if this is the case.

You can set all characteristics of spawn:

  • Object Type: Instanced Mesh, Static Mesh, Blueprint or Particle System

  • Collision Channel

  • Ignore Actors

  • Ignore Actor Class

  • Shape of spawn

  • Area of Spawn

  • Density

Formatos incluidos