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商品 AutoEnv Decay Material 的媒体 1
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描述

|| Videos & Documentation:

📃Documentation | 🎬Showcase Video | 🎬Tutorial Video

Turn clean assets into lived-in, weathered and post apocalyptic in seconds! Add realistic decay, dirt, damage, moss, rust, drips, puddles and wetness to any material. This modular material system lets you layer high-quality weathering effects on top of your existing materials without rebuilding them from scratch.

Everything is contained in a single easy-to-use material function so simply drop the function into your parent materials, enable the layers you need, and control everything from material instances. Perfect for environment art, modular kits, props, vehicles, rocks and architectural assets.

  • Modular Effect System — Independently enable up to 7 effects: Top Decay, Ground Effect, Drips, Puddles, Wetness, Damage and Dirt.

  • World-Space Procedural Effects — Consistent large-scale detail using world-aligned masks and gradients.

  • Mesh-Space Vertex Color Effects — High-quality edge damage and crevice dirt driven by vertex colors. Share same materials across many meshes.

  • Sub-Materials Included — Ready-to-use Moss, Sand, Leaves and Rust sub-materials.

  • Per-Mesh & Runtime Control — Drive damage, dirt, dust with Custom Primitive Data. No expensive Dynamic Material Instances required.

  • Global Wetness Control — Material Parameter Collection (MPC) for easy project-wide wetness and water droplet control.

  • Flexible & Performant — Enable only the layers you need. Optimized for modern real-time projects. Compatible with Nanite, Lumen, VSMs.

  • Easy Vertex Color Workflow — One-click vertex color baking via the free AutoEnv Toolbag (Geometry Script), or paint in your DCC / Mesh Paint tool.


These tools works and integrates seamlessly with the free AutoEnv Toolbag for one-click spawning and tweaking.

|| More updates will follow in the future!

We are listening to your feedback! Every new review will help us to expand this product even more.

This product supports Nanite and Lumen for Unreal Engine

Lumen documentation Link🔍

Nanite documentation Link🔍

|| Join the support Discord server 💬

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