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File multimediali per l'articolo Ratnik R160: 1

Descrizione

Rigged with Epic Skeleton.

Easy Animations retarget in Unreal Engine.

The model skeleton is compatible with Unreal Engine.

UE4 project (v4.19.2+).

This model is compatible with mixamo.

A Material ID map is used for changing the colors of a BaseMap separately. 

Use the included Material Instances to change the colors easily.

For a detailed analysis of the model, see my video.

The archive contains PBR textures.

PBR textures - BaseColor, AO, Normal, Metalness, Roughness.

High details textures.

5 color solutions for helmet, body, exoskeleton, boots, gloves, wings.

Mesh resolution: 65781 Polys/66846 Verts

Render in Unreal Engine 4 and Corona renderer.

Formati inclusi