
Beschreibung
Dynamic Tentacles and Ropes (Advanced) — Niagara VFX Pack for UE5
📄 Project Documentation | 🗣 Discord server | 👀 Project overview
One of the few fully GPU-simulated rope physics systems on FAB — no CPU solver.
Built from scratch in Niagara HLSL with a custom PBD constraint solver. All parameters exposed. Drop on the level and customize straight forward.
Features:
🪢 Physical rope & chain — swing, drape and tension via PBD constraint solver
🐙 Multi-tentacle systems — parent-child particle hierarchy with per-particle control
🌐 Grid3D self-collision — particles push away from each other without extra constraints
🧱 Distance Field collision — reacts to any SDF-enabled geometry automatically, minimal clipping
📦 48 example & tutorial systems — inline comments at every step, readable and modifiable
⚡ Fully GPU-simulated — no CPU overhead, no Blueprint wiring required
⚠️ Requires Mesh Distance Fields enabled in Project Settings












