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商品 Dynamic Crosshair 的媒体 1

描述

DynamicCrosshair is a lightweight, procedural crosshair plugin for Unreal Engine designed for FPS, TPS, and combat games. It provides smooth dynamic spread, recoil feedback, ADS support, customizable styling, and straightforward Blueprint/C++ integration.

Features
  • Dynamic Spread — Smoothly adjusts crosshair spacing based on movement and gameplay states.

  • Recoil Kick — Adds temporary crosshair expansion when firing and smoothly recovers.

  • ADS Support — Configurable aiming spread with recoil dampening.

  • Procedural 5-Point Reticle — Center, Top, Bottom, Left, and Right segments generated at runtime.

  • Smooth Interpolation — Provides responsive and natural spread, recoil, and size transitions.

  • Customizable Styling — Configure reticle dimensions, spacing, colors, borders, and Slate brushes.

  • Blueprint & C++ Support — Exposes callable functions and getters for easy gameplay integration.

  • UMG & Slate Based — Native Unreal UI implementation without requiring external assets.

  • Debug Telemetry — Optional runtime display of spread and aiming information.

  • Performance Focused — Designed for continuous per-frame updates with minimal runtime overhead.

  • WYSIWYG Preview — Crosshair settings can be previewed directly inside the UMG Designer.

Use Cases
  • FPS / TPS games

  • Weapon systems

  • Multiplayer shooters

  • Recoil and spread feedback

  • ADS systems

  • Competitive and tactical games

  • Custom HUDs

  • Procedural crosshair systems

Technical Information
  • Plugin Type: Runtime

  • Blueprint Support: Yes

  • C++ Support: Yes

  • UI: UMG / Slate

  • Reticle: Procedural 5-point system

  • Engine: Unreal Engine 4.26+ / Unreal Engine 5.0+

  • Platforms: Windows, Mac, Linux, PlayStation, Xbox, iOS, Android

  • Network: Client-side visual/HUD component

Resources

Note: If this plugin is not available in your region, contact me on Discord.

Developed by Cyronic Studio.

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