Ir al contenido
Medios 1 para el artículo Easy Interaction System

Descripción

🎮 Easy Interaction System

🔹 Easy Interaction System is a plugin designed to simplify interactions between an actuator and a receiver in Unreal Engine, using an ID-based system for easy management.Preview : House / Preview : Change the cube material

Join the Discord for more information

Pro Inventory System / EasyUtils

How It Works:

1️⃣ Actuator 🎛️ → Has a list of IDs corresponding to the receivers it can activate.

2️⃣ Receiver 🎯 → Has a unique ID to identify it.

3️⃣ Seamless Communication 📡 → When the actuator is triggered, it sends a signal to all receivers with matching IDs.

🔥 Key Features:

ID-Based System: A receiver has a unique ID, and an actuator can activate multiple IDs.

Easy to Use: Quick integration in both Blueprints and C++.

Customizable: Works with multiple interaction types (click, pressure, proximity).

Dynamic System: Supports multiple actuators and receivers.

Perfect for Games: Buttons, levers, pressure plates, switches...

📌 Example Use Cases:

  • A button with IDs 1 and 2 can open two different doors.

  • A lever activating ID 3 triggers a trap.

🚀 Easily manage in-game interactions with Easy Interaction System!

Formatos incluidos