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Description

๐ŸŽฎ Easy Interaction System

๐Ÿ”น Easy Interaction System is a plugin designed to simplify interactions between an actuator and a receiver in Unreal Engine, using an ID-based system for easy management.Preview : House / Preview : Change the cube material

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Pro Inventory System / EasyUtils

โœจ How It Works:

1๏ธโƒฃ Actuator ๐ŸŽ›๏ธ โ†’ Has a list of IDs corresponding to the receivers it can activate.

2๏ธโƒฃ Receiver ๐ŸŽฏ โ†’ Has a unique ID to identify it.

3๏ธโƒฃ Seamless Communication ๐Ÿ“ก โ†’ When the actuator is triggered, it sends a signal to all receivers with matching IDs.

๐Ÿ”ฅ Key Features:

โœ… ID-Based System: A receiver has a unique ID, and an actuator can activate multiple IDs.

โœ… Easy to Use: Quick integration in both Blueprints and C++.

โœ… Customizable: Works with multiple interaction types (click, pressure, proximity).

โœ… Dynamic System: Supports multiple actuators and receivers.

โœ… Perfect for Games: Buttons, levers, pressure plates, switches...

๐Ÿ“Œ Example Use Cases:

  • A button with IDs 1 and 2 can open two different doors.

  • A lever activating ID 3 triggers a trap.

๐Ÿš€ Easily manage in-game interactions with Easy Interaction System!

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