
Description
๐ฎ Easy Interaction System
๐น Easy Interaction System is a plugin designed to simplify interactions between an actuator and a receiver in Unreal Engine, using an ID-based system for easy management.Preview : House / Preview : Change the cube material
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Pro Inventory System / EasyUtils
โจ How It Works:
1๏ธโฃ Actuator ๐๏ธ โ Has a list of IDs corresponding to the receivers it can activate.
2๏ธโฃ Receiver ๐ฏ โ Has a unique ID to identify it.
3๏ธโฃ Seamless Communication ๐ก โ When the actuator is triggered, it sends a signal to all receivers with matching IDs.
๐ฅ Key Features:
โ ID-Based System: A receiver has a unique ID, and an actuator can activate multiple IDs.
โ Easy to Use: Quick integration in both Blueprints and C++.
โ Customizable: Works with multiple interaction types (click, pressure, proximity).
โ Dynamic System: Supports multiple actuators and receivers.
โ Perfect for Games: Buttons, levers, pressure plates, switches...
๐ Example Use Cases:
A button with IDs 1 and 2 can open two different doors.
A lever activating ID 3 triggers a trap.
๐ Easily manage in-game interactions with Easy Interaction System!




