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Media 1 for listing PVP MULTIPLAYER GAME MODES SYSTEM

Description

Overview Video

User Manual

Demo

PVP MP MODES is a modular PvP multiplayer game modes system. It provides the core logic needed to add competitive multiplayer modes to your project, including match flow, team logic, spawning, scoring, UI widgets, map setup, and player integration.

Game Modes

The system includes several ready-to-use PvP modes such as Team Deathmatch, King of the Hill, and Domination. Each mode has its own configurable settings, including match time, score limits, round rules, respawn time, auto-spawn behavior, capture settings, and scoring logic.

Spawn System

A key part of the product is the influence-based spawn system. Instead of using simple random respawn points, the system calculates spawn point weight based on base values, random offsets, player influences, enemy restrictions, dead teammate zones, and game mode objectives. This helps create smarter and more balanced respawn behavior during multiplayer matches.

Flexibility & Integration

PVP MP MODES is designed to be flexible and extendable. You can integrate your own character, configure player controllers, connect scoreboard inputs, set up maps with spawn points and capture zones, use your own main menu, and add new game modes using the existing component-based structure.

Online Multiplayer Support

The product also includes guidance for setting up online multiplayer sessions with the Advanced Sessions Plugin, including Create Session, Find Session, and Join Session logic.

This product will continue to improve over time.

If you have any questions, feel free to reach out on Discord or by email.

Discord

[email protected]

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