
Opis
This is a mesh pack filled to the brim with musical notes handy for making nice pick-ups and/or collectibles. But obviously, you can use them however you want!
All the animations are shader-based (vertex animation), meaning they are cheap and super-optimized so you can place down hundreds of these without worrying about update ticks and other costs usually seen by animating through the blueprint and/or skeletal mesh animations.
As you might know, Moving static mesh components on each tick, or even using skeletal meshes just to create cosmetic animations is wasteful and can get expensive very quickly at scale. This pack’s animations are entirely vertex-shader based, which means they have no extra CPU costs and are much cheaper and more efficient than doing things the naive way.
While there are examples and set-ups ready to go, you can easily combine examples to create new and unique animations and visuals that match the style of your game!
Be sure to watch this *video* to find out how to create your own setups!
Alternatively, there is a "HowToUse" material available in the Materials folder that explains the progress as well!








