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Descrizione

Documentation

Demonstration Video

Visibility Manager System is a plugin for effectively managing the visibility of game objects, allowing you to track and control their visibility with minimal performance overhead. This plugin makes sense because Unreal Engine does not have built-in tools for determining the visibility of an object in a camera (Is Actor Was Recently Rendered doesn't work like that, and that's not the point of this function. Because of this, it often doesn't work in a predictable way).

Features:

  • Is Actor Visible — instant check of actor visibility in the frame.

  • Is Actor Visible Queue — asynchronous queue of visibility checks (batching).

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