
説明
Stop manually modeling complex armor panels and instantly generate a heavy, interlocking hexagonal carapace that organically boots up and breathes.
Core Features & Benefits:
• Foundational Topology Control: Adjust the Base Topology to define the exact grid density of your underlying mesh before the dual-mesh conversion.
• Dynamic Structural Boot: Dictate the peak extrusion height during the violent 0-2 second expansion phase with the Armor Thickness parameter.
• Procedural Wear & Tear: Dial in the Kinetic Friction to precisely control the physical wear, density, and chamfer applied to every rigid face.
• Rhythmic Respiration: Throttle the Z-offset amplitude of the 2-10 second 4D noise-driven breathing cycle using the Respiration Intensity multiplier, adding organic life to hard surfaces.
• Seamless Material Injection: Utilize the dedicated Material Assignment slot, routed immediately after the geometry chamfer, to instantly prep the structure for your procedural shaders.
Technical Specifications:
• Requires Blender 5.0.1 or higher.
• Procedural Geometry Nodes setup.
• Topology Protocol: Mathematically guarantees true hexagonal generation by routing the standard quad grid through a Triangulate node before the Dual Mesh conversion.
• Kinetic Architecture: Features a 0-2 second structural boot transitioning into a 2-10 second 4D noise-driven rhythmic loop. Requires a strictly locked 30 fps / 300-frame timeline.
• System Environment: Verified for Ubuntu 24.04.4 LTS and standard Windows/MacOS Blender builds.




