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Medios 1 para el artículo Low Poly Side Table - Game Ready Asset

Descripción

A low poly side table created with clean geometry and optimized topology for efficient real-time performance.

The asset represents a simple wooden side table suitable for interior scenes, architectural visualization, stylized games, and real-time applications, maintaining realistic proportions with a low polygon count for efficient use in large scenes.

The model includes three material variations (Light Wood, Dark Wood and Worn Wood), allowing flexibility across different styles and compositions.

Technical Information

  • Real-world scale: Yes

  • Side Table Dimensions: 0.452 m (Width – X) × 0.707 m (Depth – Y) × 0.46 m (Height – Z)

  • Geometry: 160 vertices | 468 edges | 312 faces | 312 triangles

  • Geometry structure: Single object (Side Table)

  • Geometry topology: Clean and optimized

  • Triangulation: Controlled triangulation applied for consistent shading across platforms

  • Mesh Integrity: No non-manifold geometry, no loose elements, no duplicate vertices

  • UVs: Single UV Map (non-overlapping)

  • Texel Density: ~5.3 px/cm (1K) / ~10.6 px/cm (2K)

  • UV Padding: Infinite Dilation

  • Materials: 1

  • Texture Atlas: 1

  • Texture Maps: BaseColor, Normal, Roughness, Metallic

  • Texture Resolution: 1K and 2K PBR textures (power of two)

  • Baking: Clean bake with no visible seams and proper padding to prevent bleeding

  • Shading: Correctly oriented normals with consistent shading

  • Material Variations: Light Wood, Dark Wood, Worn Wood

  • Dependencies: No procedural dependencies – fully baked and ready for use

  • Compatibility: Compatible with major engines and software (Unreal Engine, Unity, Blender)

  • File Structure: Clean and organized with clear naming conventions

  • Production Ready: Built following consistent and reliable production standards

  • Included Formats: BLEND, FBX, GLB, GLTF

Additional Notes

  • Preview renders were created using the original Blender production setup.

  • The .blend file includes the complete non-destructive production workflow.

  • Exported formats contain applied geometry and materials, optimized for FBX, GLB and GLTF workflows.

Formatos incluidos

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