Description
Now Updated for 2024 / Unreal Engine 5.4 and beyond
Find out more about the complete Brushify system at: www.brushify.io
Extensive Documentation: www.brushify.io/docs
Contact our Direct Email Support: [email protected]
Videos:
Brushify - Beginner Tutorial in Unreal Engine 5
LARGE SCALE MODULAR CLIFF ASSETS (Nanite Compatible)
Realistic Modular Cliff assets and scatter rock assets to add realistic detail to your scenes. All assets are encapsulated can be viewed from 360°. This makes them easy to place into levels or use with procedural spawning. They are also fully Nanite compatible, simply open the static mesh and tick Nanite to enable the feature.
READY MADE LEVEL
Complete and optimized Cliffs level ready to go out of the box.
Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.
NANITE & LUMEN COMPATIBLE
These packs are fully compatible with Nanite and Lumen , making use of Unreal Engine 5's latest technology.
To enable Nanite when needed follow this tutorial: https://www.youtube.com/watch?v=ZokkH4_eCPI
Lumen is enabled by default.
BRUSHIFY LANDSCAPE AUTO MATERIAL
The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes. Each biome is it's own Automatic Paint Layer. There are 11 landscape layers for you to choose from including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters.
Simply apply this material to any landscape and it will be automatically textured and covered with optimized Rocks/Grass which match that biome.
Supports Runtime Virtual Texturing (RVT), Parallax Occlusion Mapping (POM), Tri-planar mapping, Tessellation/Height, Roughness, Reduced Distance Tiling Feature, 3 stage Level Of Detail system (Far, Medium and Near), optimized Shader overdraw and Flow mapping.
The entire shader is fully modular in design and functions can be removed and customized in order to streamline the system to your project.
COMBINING PACKS
Brushify packs can easily be merged together, in the Epic launcher, click 'Add to project' then choose 'Overwrite files'. This is required because Brushify packs share some generic objects, textures and shaders.
TECHNICAL SPECIFICATIONS
Levels
This pack contains a ready-made Cliffs level already built using the Brushify assets.
Contains Cliff assets showcase level.
Assets
5 Large modular cliff meshes (3 Huge, 2 Large and 4 small)
Cliff shader includes detail mapping. Extra detail appears when players get close to cliff faces.
All assets are modular for easy placement onto the terrain.
BONUS Also includes the Alpha brush from Grasslands pack (erosion brush) for landscape sculpting.
Comes with 4 distance landscape meshes (Desert mountain 01, Mountain Generic 03, Mountain Generic 04 and Volcano 02.)
Optimized Grass is included
Includes a Procedural Spawn setup that automatically covers terrain slopes with rocks.
Scene is optimized for consoles/VR.
Shaders
Includes all shaders from the Brushify Environment Shaders pack, please check the description here:
https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack
Texture Sizes: All rock and cliff Textures are 4k resolution, distant terrain textures are up to 4k resolution.
Vertex Count: 1000 to 80,000
LODs: All Meshes have 5 LODs
Included formats
- versions