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Medium 1 für Eintrag Lumenvow, The Duskwarden

Beschreibung

Overview

Lumenvow is a stylized two-handed paladin sword designed as a complete Unreal Engine hero weapon asset. It includes a game-ready static mesh, adjustable animated emissive material, scrolling blade-edge glow, pulsing magical accents, subtle Niagara radiant wisps, a ready-to-place Blueprint, and a bonus display podium for shrine, inventory, or showcase scenes.

The blade glow includes two mask options for extra customization: one mask for the blade edge and one mask for the full blade surface.

What’s Included

  • BP_Lumenvow
    A ready-to-place Blueprint containing the Lumenvow static mesh with the Radiant Wisps Niagara system attached.

  • SM_Lumenvow
    Optimized triangulated static mesh, scaled for the Unreal Engine Manny mannequin.

  • Lumenvow Material Setup
    One material with adjustable material instance controls for emissive strength, pulsing accents, and scrolling blade glow.

  • Lumenvow Textures
    2K texture set.

  • SM_Paladin_Shrine
    Bonus triangulated static mesh display podium/shrine prop.

  • Paladin Shrine Material Setup
    One material with 2K textures.

  • NS_RadiantWisps
    Subtle Niagara particle system designed to add a soft holy aura around the blade.

  • Documentation
    README file with technical notes and optional lore for world-building inspiration.

    Technical Details

    • Engine: Unreal Engine 5.7

    • Asset Type: Static Mesh Weapon

    • Weapon Style: Stylized Two-Handed Paladin Sword

    • Lumenvow Triangle Count: 3,612 tris

    • Shrine/Podium Triangle Count: 1,716 tris

    • Materials: 1 material for Lumenvow, 1 material for the shrine

    • Texture Resolution: 2K

    • Niagara VFX: Included

    • Blueprint Setup: Included

    • LODs: Not included

    • Collision: auto-generated/simple Unreal collision

    • Demo map not included

Enthaltene Formate

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