10 Smoke Burst effects wrapped in BP's, typically used for pipe bursts in alleyways and tunnels.
Smoke Color and density can be controlled via their Material Instances
Some smoke sprays for a few seconds, then turns off to represent a dying pressure in the pipe.
Some are constant
Some are for colliding with surfaces, ground/wall/pipe/slope
The effects run at 60fps in the demo video, but can be changed in the BP to suit your preference.
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