
説明
Created in Unreal Engine 5.7.4
I created it for my project, but I decided to share it for a small price. Therefore, it is important to point out that this MetaHuman is not perfect. Character has shoulder problems when raising his arms up. This is not my fault, because I made this body almost entirely in the Metahuman plugin editor. This problem is a consequence of the fact that the metahuman creator is far from perfect. This character was supposed to have a very thin body, but apparently the metahuman creator does not work well with such non-standard bodies.
2K textures loaded. If that's not enough for you, you can change it yourself. In the settings in Assembly tab you can choose the texture resolution.
Character height - 180 cm.
The character can be customized however you like, just remove the rig and then all the settings will be open. All meshes for conform are in archive "meshes_for_conform.zip" in additional files
The meshes_for_conform.zip file contains the body, head, teeth and eye meshes that I used for "Conform From Template".
If the head texture is missing (white), you need to enable "Use Virtual Textures" in the Metahuman plugin settings. A restart may also help.





















