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商品 Lobster Submersible - Blender Asset 的媒体 1

描述

OMAR- Lobster submersible made in Blender. It instead utilizes triplanar procedural textures for shading. The blender scene has all textures used packed into the .Blend file. It is ready to render as in the images presented. The mesh utilizes clean subdivision surfaces. You can use this asset for concept art or film work. It's not ready for real-time games but can be converted easily. Can be adapted for use in Evee.

  • Animated : No

  • Rigged : No

  • VR / AR / Low-poly : No

  • PBR : Yes, procedurally shaded

  • Geometry: 90% Subdivision and 10% polygonal

  • Polygons: 19,666,000 (with 1 iteration of subdiv)

  • Vertices: 9,940,800  (with 1 iteration of subdiv)

  • Textures: Decals and grunge textures packed in file

  • Materials: Yes

  • UV Mapping: Triplanar (blended box map)

  • Unwrapped UVs: No

  • Renderer used: Cycles

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