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الوسائط 1 للقائمة Floor and Wall Tiles Vol. 2

الوصف

A pack of 45 Tile PBR Materials (with Distance Field Tessellation)

A beautiful variation of 45 different floor and wall tile materials for the use in any game or architectural project.

Each Material comes in a 2048x2048 resolution and includes base color map, normal map and RAOH map roughness, ambient occlusion and height maps combined in one map. (Red= Roughness, Green= Ambient Occlusion, Blue= Height).

Basic Master Material and Distanced Based Tessellation Material included.

Material Preview (YouTube)Update 1 Preview (YouTube)

Update 1 (11/30/2018)

  • added 15 materials

Adjustable parameters in each Basic material:

  • Texture Tiling
  • Texture Rotation
  • Normal Intensity
  • Roughness Intensity
  • Saturation
  • Lightness
  • Hue
  • AO Power

Additional adjustable parameters in each Displacement Material

  • Displacement and Tessellation start fade (distance when tessellation and displacement starts to fade in unreal units)
  • Displacement and Tessellation end fade (distance when tessellation and displacement ends to fade in unreal units; tessellation and displacement = 0)
  • Tessellation on/off switch
  • Distance Field Tessellation on/off switch (turns use of distance based tessellation on or off)
  • Distance Field Displacement on/off switch (turns use of distance based displacement on or off)

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