
الوصف
ARMOR PACK | ACCESSORIES & ROBES PACK | OTHER ROG ASSETS | Documentation | YOUTUBE (coming soon)
USEFUL TUTORIALS >>> How To Put Armor On Your Character (UE5) | RPG Inventory & ROG Armor | Metahuman Custom Body in Unreal Engine
“ROG Modular Medieval Clothing” is the everyday clothing pack from the modular equipment library we created for Reign of Guilds. It shares our vision of a realistic medieval world with dark magic, extending the library to civilian characters.
Main features
Modular headwear, upper garments, pants and basic footwear for civilian characters;
Prepared male and female fits for the supported character families;
Material variants and shared atlases for creating different clothing looks.
Cloth simulation on configured garments and equipment LODs.
An overview gallery, interactive Blueprint equipment demo and the Clothing Data Table, with documented rules for fitting and layer visibility.
Contents in the first release (v6.0а)
147 equipment items in the main Clothing catalog (more details):
74x headwear variants;
51x upper garment variants;
14x pants variants;
8x footwear variants.
Compatibility:
Epic UE5 Manny and Quinn;
CodeSpartan Male and Female, including the documented revised and original Female skeleton options;
Character Customizer by mlindborg, male and female, on the original native CC skeleton only.
**The current CCMH version of Character Customizer is not supported by the native CC fits.
CCMH and MetaHuman support are planned (November’26), and not included in this first release.**
Other useful links:
Support email: [email protected] | Discord server (coming soon)
Fit and integration limitations
This first Clothing release joins the library alongside the 6.0a (alpha) update. Some combinations still have noticeable clipping and fit issues. Follow the layering rules and test your own animations, body visibility, fitting morphs and cloth collisions. Cloth simulation is configured on selected pieces, not every mesh.
Simplified demo bodies are included, rather than the complete third-party character products, their textures and body morph libraries. Equipment fitting morphs do not provide general body shape customization. Custom bodies and proportions may require refitting, and the demo logic needs adaptation to your game.






















