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Mídia 1 do anúncio Jalil

Descrição

JALIL — MetaHuman Character
Basic tutorial
GASP tutorial
Combine outfits tutorial
How to hide body and head parts tutorial

A cinematic-ready MetaHuman character built for Unreal Engine 5.6 and MetaHuman Creator.
Animation Demo
Jalil is a disciplined eastern warrior equipped with heavy armor, shield, and spear — designed for historical epics, Middle Eastern–inspired worlds, and narrative-driven cinematic projects.

Jalil features a fully custom outfit, detailed facial textures, handcrafted weapons and shield, and automatically skinned clothing — ready for seamless integration into any MetaHuman pipeline.

Description

Jalil is a fully realized MetaHuman character created for realistic film, game, and cinematic production.

His appearance reflects strength and discipline: focused expression, subtle skin aging, realistic facial asymmetry, and grounded material wear.
The character is built to feel authentic and believable in historical or low-fantasy settings inspired by eastern cultures.

The outfit includes layered fabric garments, engraved metal armor, and a complete prop set consisting of a shield and spear — all textured in high resolution.
Clothing is automatically skinned (auto-weighted) to the MetaHuman skeleton for immediate use inside Unreal Engine and MetaHuman Creator.

Key Features

✔ Unreal Engine 5.6 + MetaHuman Creator compatible
✔ Fully compatible with MetaHuman standard control rig
✔ Custom layered outfit with fabric, leather, and metal armor
✔ Custom props: shield and spear
✔ Automatic clothing skinning (auto-weighted to MetaHuman rig)
✔ High-resolution textures with realistic wear and engravings
✔ Optimized for real-time and cinematic rendering
✔ Ideal for historical, eastern-inspired, cinematic, and fantasy projects

Technical InformationTextures

  • Clothing, armor & props: 8K / 4K
    (BaseColor, Normal, Roughness, ORM, Masks)

  • Face: 4K
    (BaseColor, Normal)

Clothing

  • Handcrafted layered armor and fabric outfit

  • Detailed metal engravings and worn surfaces

  • Realistic fabric folds, dirt buildup, and edge wear

  • Automatic skinning / auto-weight assignment

  • Compatible with cloth simulation workflows in Unreal Engine

Props

  • Custom round shield with engraved metal surface

  • Custom spear

  • Fully textured and integrated

  • Ready for animation and cinematic use

Compatibility

  • Lumen

  • Path Tracer

  • Live Link

  • Face Animation

  • Standard MetaHuman Control Rig

What’s Included

  • 1× MetaHuman Character: Jalil

  • 1× Full custom outfit (fabric + leather + metal armor)

  • Custom prop set (shield + spear)

  • 8K / 4K texture sets for clothing, armor, and props

  • 4K facial texture set

  • Material instances for easy customization

  • Auto-skinned clothing ready for animation

Formatos incluídos

Arquivos adicionais