
Description
JALIL — MetaHuman Character
Basic tutorial
GASP tutorial
Combine outfits tutorial
How to hide body and head parts tutorial
A cinematic-ready MetaHuman character built for Unreal Engine 5.6 and MetaHuman Creator.
Animation Demo
Jalil is a disciplined eastern warrior equipped with heavy armor, shield, and spear — designed for historical epics, Middle Eastern–inspired worlds, and narrative-driven cinematic projects.
Jalil features a fully custom outfit, detailed facial textures, handcrafted weapons and shield, and automatically skinned clothing — ready for seamless integration into any MetaHuman pipeline.
Description
Jalil is a fully realized MetaHuman character created for realistic film, game, and cinematic production.
His appearance reflects strength and discipline: focused expression, subtle skin aging, realistic facial asymmetry, and grounded material wear.
The character is built to feel authentic and believable in historical or low-fantasy settings inspired by eastern cultures.
The outfit includes layered fabric garments, engraved metal armor, and a complete prop set consisting of a shield and spear — all textured in high resolution.
Clothing is automatically skinned (auto-weighted) to the MetaHuman skeleton for immediate use inside Unreal Engine and MetaHuman Creator.
Key Features
✔ Unreal Engine 5.6 + MetaHuman Creator compatible
✔ Fully compatible with MetaHuman standard control rig
✔ Custom layered outfit with fabric, leather, and metal armor
✔ Custom props: shield and spear
✔ Automatic clothing skinning (auto-weighted to MetaHuman rig)
✔ High-resolution textures with realistic wear and engravings
✔ Optimized for real-time and cinematic rendering
✔ Ideal for historical, eastern-inspired, cinematic, and fantasy projects
Technical InformationTextures
Clothing, armor & props: 8K / 4K
(BaseColor, Normal, Roughness, ORM, Masks)Face: 4K
(BaseColor, Normal)
Clothing
Handcrafted layered armor and fabric outfit
Detailed metal engravings and worn surfaces
Realistic fabric folds, dirt buildup, and edge wear
Automatic skinning / auto-weight assignment
Compatible with cloth simulation workflows in Unreal Engine
Props
Custom round shield with engraved metal surface
Custom spear
Fully textured and integrated
Ready for animation and cinematic use
Compatibility
Lumen
Path Tracer
Live Link
Face Animation
Standard MetaHuman Control Rig
What’s Included
1× MetaHuman Character: Jalil
1× Full custom outfit (fabric + leather + metal armor)
Custom prop set (shield + spear)
8K / 4K texture sets for clothing, armor, and props
4K facial texture set
Material instances for easy customization
Auto-skinned clothing ready for animation








