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描述

A Low-poly 3D model of a plastic table, a plastic chair and 3 sunshades made in Blender 3.0

  • Images rendered in blender Eevee.

  • real world scale.

  • all pivots are centered.

  • optimized mesh (clean geometry).

  • no flipped faces. (use double sided faces for sunshades)

  • cover render not included (just planes with Polyhaven materials)

OBJECTS:

  • plastic_table 1,335 Polygons 706 Vertices

  • plastic_chair 14,649 Polygons 7317 Vertices

  • Sunshade base 1626 Polygons 832 Vertices

  • Sunshade open 8325 Polygons 4642 Vertices

  • Sunshade closed 10990 Polygons 6013 Vertices

  • Sunshade half closed 10556 Polygons 5782 Vertices

MATERIAlS:

  • 3 PBR 4K Materials. one for table, one for chair and another for sunshades

TEXTURES

  • .png

  • Painted and exported using Substance Painter.

  • 4096x4096 Textures.

  • Unreal ready textures: (base color/OcclusionRoughnessMetallic/Normal).

  • Unity HDRP ready textures (metalic standard): (base color/MaskMap/Normal).

  • Unity URP ready textures (metalic standard): (AlbedoTransparency/MetallicSmoothness/Normal).

  • Individual PBR maps: (base color/metallic/Normal/Roughness/AO).

包含格式

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