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Media 1 for listing TKnight

Description

You can use this character as the protagonist, NPC, enemy, monster, with a total of 3 heraldic knight models, a set of red version textures, 1 sword (static mesh ), the asset package was saved using UE5.1.1,not a modular component body, already bound to Epic UE5 skeleton, compatible with UE5 actions, and some clothing uses physical simulation. The actual effect can be seen in the preview video(not short film,multiple issues have been fixed). The bound skin is based on test actions, and the physical parameter settings are based on the UE5 default environment, trying to achieve compatibility with common actions and avoid model interweaving. but special actions with large amplitudes cannot guarantee full compatibility, and may need to be adjusted accordingly depending on the specific situation.

It should be noted that this asset only provides the character itself and his sword, and the action file is only used to display bindings and skins,You can use any animation compatible with UE5 bones to directly use this character

Video Preview

Video Preview Short film

Added bones list

Included formats