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Base Interaction System �제품 등록을 위한 미디어 1개

설명

Elevate your game's core mechanics with a clean, flexible, and fully customizable interaction and pickup system.

The Base Interaction System is a lightweight yet powerful blueprint-based solution designed to handle object interactions and item pickups effortlessly. Built with a focus on modularity and ease of use, this system is driven by Data Assets, allowing you to create and manage interactive items without writing a single line of code.

Whether you need a simple instant pickup or a complex animated interaction, this system is ready to be dropped into any project.

(To interact with the IK, make sure you have a regular mannequin or skeleton with the weapon_r bone, since the pickup animation uses this bone. If you don't have one, you can create a socket.)

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