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Stop guessing your lighting. Lighting Debug shows which lights affect a surface, what is blocking them, and lets you manage the scene from one panel.

Key features

  • Surface Inspector: Click any object to see which lights are affecting it.

  • Shadow Detector: Find the object blocking a specific light.

  • Scene Manager: Control, group, and edit level lights from one panel.

  • Spot + Aim: Create spotlights that automatically track a target actor.

  • Smart Solo Mode: Isolate lights or groups, then restore the original visibility state.

Lighting Debug is editor-only and adds no runtime overhead to packaged builds.

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