Stop guessing your lighting. Lighting Debug shows which lights affect a surface, what is blocking them, and lets you manage the scene from one panel.
Key features
Surface Inspector: Click any object to see which lights are affecting it.
Shadow Detector: Find the object blocking a specific light.
Scene Manager: Control, group, and edit level lights from one panel.
Spot + Aim: Create spotlights that automatically track a target actor.
Smart Solo Mode: Isolate lights or groups, then restore the original visibility state.
Lighting Debug is editor-only and adds no runtime overhead to packaged builds.