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A satellite-captured landscape, converted to Nanite and enhanced with tessellation and razor-sharp 8K displacement mapping for stunning close-up detail. Dynamic moving shadows and drifting dust particles bring the environment to life. The demonstration map shown in the screenshots is included with the project files.
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Version 1.0 - UE5.8 - 2026-07-26 - 4K SCREENS
-Released.
Content & Features
NOTE
Tessellation is disabled by default. You can enable it inside the landscape material.
Playable Area: 64 Square Kilometers Landscape.
Background: Designed using Nanite meshes.
3D Stones and bushes are procedurally distributed using Grass Types.
Tessellation/Displacement does not support collision.
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