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Description

Edrik — MetaHuman Character

A realistic medieval character built for Unreal Engine and fully compatible with the MetaHuman rig system. Edrik is designed for cinematic productions, games, and real-time storytelling, featuring detailed clothing, realistic skin textures, and modular props.

The character includes custom clothing assets, multiple accessories, and production-ready materials optimized for real-time rendering.
Animation Demo
Basic tutorial
GASP tutorial
Combine outfits tutorial
How to hide body and head parts tutorial
For questions and propositions write to : [email protected]

Description

Edrik is a fully realized medieval character designed for realistic games, cinematics, and historical environments.

The character features a detailed face with realistic skin textures and a grounded appearance suitable for narrative projects. The outfit is built around layered medieval clothing with believable wear, fabric breakup, and leather accessories.

The clothing has been automatically skinned to the MetaHuman skeleton, ensuring seamless integration into Unreal Engine and compatibility with existing animation systems.

A collection of modular props is also included, allowing flexible customization and easy setup for different scenes or gameplay scenarios.

Key Features

✔ Fully compatible with MetaHuman rig
✔ Custom clothing designed for realistic medieval characters
✔ Modular custom props included
✔ Automatic clothing skinning (auto-weighted to MetaHuman skeleton)
✔ High quality 4K textures
✔ Realistic materials optimized for Unreal Engine
✔ Clean topology suitable for animation and cinematics
✔ Perfect for medieval, RPG, cinematic, and narrative projects

Technical InformationCharacter

  • Fully compatible with MetaHuman skeleton

  • Optimized topology for real-time rendering

  • Clean deformation for animation

Textures

Character

  • 4K Face textures (BaseColor, Normal)

Clothing & Props

  • 4K PBR textures

  • BaseColor

  • Normal

  • Roughness

  • ORM / Masks

Clothing

  • Custom medieval outfit

  • Realistic fabric and leather materials

  • Automatically skinned to the MetaHuman skeleton

  • Compatible with Unreal Engine animation workflows

Props

Included modular props:

  • Sword

  • Sword scabbard

  • Leather belt

  • Leather pouch

  • Small pouch

  • Water flask

  • Decorative accessory

All props are provided as separate meshes for flexible use.

Compatibility

✔ Unreal Engine
✔ MetaHuman
✔ LiveLink
✔ Face Animation
✔ Standard MetaHuman Control Rig
✔ Lumen
✔ Path Tracing

What’s Included

1× MetaHuman Character Edrik

Custom Assets:

  • 1× Custom Outfit

  • Multiple modular props

Texture Sets:

  • 4K Face textures

  • 4K clothing textures

  • 2K prop textures

Formats inclus

Fichiers supplémentaires