
Beschreibung
DOCUMENTATION | VIDEO TUTORIALS | DISCORD
At UForge, quality comes first. This plugin is a powerful toolkit of nodes designed to equip your projects with the ability to receive and send real-time data between your projects and endpoint servers. Allowing you to build robust, end-to-end WebSocket connections. All in an easy-to-use plugin. Engineered with designers and everyday Blueprint users in mind, it provides over 63 new Blueprint nodes!
With this plugin, here are just a few examples of what can be achieved:
Real-time voice generation
Real-time stock/crypto price updates
Real-time weather forecasting
Real-time game chat systems
Real-time VOIP streaming
This plugin is a component of the "HTTP & JSON Blueprint Utility". If you already own "HTTP & JSON Blueprint Utility", you will receive all the features included in this plugin and more.
🎯Core Features
JSON
WebSockets
❇️ Feature Breakdown
➡️ JSON Features
Import any text file directly from the user’s machine into Unreal Engine, with full ASYNC support.
Save any text data created within Unreal Engine directly to the user's machine. with full ASYNC support.
Parse JSON-Style data into usable JSON objects in Unreal Engine blueprints.
All essential "GETTERS" & "SETTERS" for JSON data types. (String, Int, float, Byte, Bool) etc...
Ability to create value only JSON arrays. {"words":["AB", "BC", "CD", "DE", "EF", "FG"]}.
➡️ HTTP Features
Ability to check if a user is connected to the internet.
Import any binary file directly from the user’s machine into Unreal Engine, with full ASYNC support.
Save any binary data created within Unreal Engine directly to the user's machine. with full ASYNC support.
➡️ Websocket Features
Full Websocket Support. Allowing for string or binary realtime data communication between your project and a server.
Ability to send WS or WSS connection requests.
Send data from your projects to desired endpoints.
Recieve real-time data from desired endpoints to your projects.
➕ Additional Features
Remove any file from the user's machine.
JSON UTILITY nodes. For instance, "Has Field", "Remove field" etc...
Ability to convert UTF-8 String into Binary data.
Ability to convert UTF-8 encoded binary data into string.
A Showcase Project created specifically for learning and exploring the functionality in a sandbox environment.
Developed by a dedicated Unreal Engine user, the plugin ensures that the exposed blueprint nodes are not only functional and bug-free, but also offer an extremely user-friendly and scalable blueprint design. This allows for the creation of complex blueprint systems with minimal performance impact.
Getting this plugin you not only get access to the great functionality, but by joining our DISCORD you will be able to contact the developer directly and request support if ever in need. Or maybe you're not sold on the plugin yet? Well, hop into our discord and don't be afraid to ask as many questions as you would like to find out more about this plugin!








