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Multimedia 1 dla listy All Purpose VFX Pack Starter Kit

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Compatible with Unreal Engine 4.27, UE5, and beyond, requires Niagara Particles.

The all purpose VFX pack starter kit is an asset pack ideal for you if you are working on a First Person Shooter or a Third Person Shooter, as well as any other action, horror, RPG or adventure type game, it's really easy to implement and highly customizable, perfect for most if not all kinds of use scenarios. The asset pack comes with only 149 assets total, but they are designed in such a way that they can be easily modified to fit anything your mind can conjure.

Whether you're creating a fast-paced action game, a haunting horror experience, or a fun adventure, this pack includes everything you might need to make your game come to life.

I built these effects to be flexible. They are designed to be tweaked and produce effects perfect for your own specific needs, most systems include simple user parameters to change colors, scale, or intensity without needing to be a Niagara expert, however a handy tutorial is included (See documentation).

What’s Inside?

Niagara Particles

·         4 Types of electric arcs to electrify anything.

·         10 Fire and fire-related assets, like a flamethrower, fire with and without smoke, heat distortion, a fire leak, candle flame, burning surface fires, blowtorch/rocket exhaust.

·         8 Spark assets for short circuits or metallic parts/machinery.

·         8 Smoke assets, for uses like dust puffs, smoke puffs, fog, smoke columns (thick, medium and thin) and smoking residues.

·         9 water assets, for underwater bubbles, water dripping, water bursts (small and large), water spills, water streams (thick and thin), particle-based rain, a toilet whirlpool.

·         6 “Paint” assets, can be used for blood or any colored, opaque liquid, like drips, bursts (small and large), spills and streams (both thick and thin).

·         1 Breaking glass asset (for non-mesh-based glass breaks).

·         2 Insect swarms; Moths and flies.

·         2 Fireworks explosions (Green and Red).

·         2 Fire Explosions (with and without debris)

·         3 Projectile tracers: 1 SciFi and 2 rocket-based.

·         8 Bullet hits, for surfaces like default, blood, glass, ice/snow, metal, sand/dirt, wood and stone/concrete.

·         8 Muzzleflares for different kinds of weapons.

 

Decals

·         16 Concrete/Cement bulletholes.

·         1 Dirt bullethole.

·         1 Flesh bullethole.

·         7 Glass bulletholes (4 for windshields, 3 for screens).

·         1 Ice/snow bullethole.

·         22 Metal bulletholes.

·         8 Wood bulletholes.

·         8 leak decals, (4 for water, 4 for “paint”).

·         10 decals for puddles, (5 for water, 5 for “paint”).

·         4 splat decals, (2 for water, 2 for “paint”).

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