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Casting Couch - 3-Seater Leather Sofa 제품 등록을 위한 미디어 1개
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설명

A worn black leather 3-seater sofa with deep, realistic wrinkles and soft cushions – the original Casting Couch.

The couch was modeled as a high-poly mesh, sculpted for natural leather folds and wear, and then baked down onto a clean low-poly model. You get the detail of a sculpt at a game-friendly polycount – ready for archviz, interiors, film and real-time projects.

Specs

  • 5,912 triangles / 3,164 vertices (all-quad topology in the Blender file)

  • 7 meshes, parented to a single root empty

  • Real-world scale: approx. 193 × 89 × 79.5 cm

  • 1 material, clean non-overlapping UVs

Textures (PBR Metallic/Roughness, 4K PNG)

  • Base Color

  • Roughness

  • Metallic

  • Normal Map – included in both OpenGL (Blender, Unity) and DirectX (Unreal Engine) format

Formats

  • Blender (textures packed, collection marked as asset – ready for the Asset Browser)

  • FBX (textures embedded)

  • GLTF, GLB, USDZ

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