
説明
Trim sheet based sci-fi panels.
The product contains 28 low-poly panels and 28 high-poly panels of the same type. Low-poly panels are simple planes. High-poly models are created using the displacement operation. All models have an open geometry (don't have polygons on the back side). The models are well suited for diversifying the interiors and exteriors of your environments in a sci-fi style.
Features:
All static meshes use a single trim sheet, which saves a lot of memory.
The Base material uses a default set of textures, but the product also includes an extra set of textures that you can use to improve or customize the Base material. A description of the texture set can be found below.
Low poly and high poly sets.
Simple to use!
Number of Meshes: 28 low and 28 high
Vertex Count:
4 vertex for each low poly mesh
from 20,706 to 654,885 nanite vertices for high poly meshes
Collision: Yes, custom and automatically generated
LODs: No
Number of Materials: 1
Number of Material Instances: 1
Number of Textures: 11 - 3 main and 8 extra
Texture Resolutions: 4096x4096
Type of Textures:
the base material use AO_Roughness_Metall, BaseColor and Normal textures
in the extra set you can find Cavity, Convex, Curve, Displacement, Matid, Thickness, AO(based by clear source geometry) and Normal(based by clear source geometry) textures.
Supported Development Platforms: Created and tested with windows 64bit
Important/Additional Notes:
This product supports Nanite for Unreal Engine 5.0+








