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Multimedia 1 dla listy DZ Trees - Nevada Trees (Joshua and Mesquite Tree)

Opis

Be sure to check out our other products

New Features in V5.6 - DZ Assets 5.6 Tutorial

- folder structure changed so that all the DZ assets are now under DZ_Assets folder

- common wind control blueprint added for controlling all the DZ assets

- this wind control blueprint adjusts wind strength and direction and controls all the V5.6 DZ Assets of the project at the same time

- wind direction is easily adjusted now by rotating blueprint arrow in the viewport

- wind strength is now adjusted in the details panel of the wind control blueprint

- physics materials added so that leaves/needles and trunk/branches have their own collision physics

- All the trees have accurate collisions now to support simulation kind of behavior

VIDEOS

DZ Trees - Nevada Trees (Joshua Tree)

DZ Trees - Nevada Trees (Mesquite Tree)

DOCUMENTATION

Logic of the DZ Tree Assets:

DZ Assets 5.6 Tutorial

Tutorial Video of DZ Conifer Trees

Tutorial Video of DZ Deciduous Trees

DZ Trees V2.01-V2.02 New Features Tutorial

Check update history and upcoming features/improvements for DZ Trees from our pages:

https://dropzonestudios.com/

Support: [email protected]

With these 20 fully modeled amazing trees you can give realism to your desert kind of game environments or to some other desert projects you are working with. This package includes high resolution Nanite models and textures of two different tree species: Joshua Tree (10) and Mesquite Tree (10). It's good to check the screen shots and videos from the links above to realize the quality of this new DZ Tree package. Amazing looks, incredible features and the most realistic wind behavior with good FPS rate is a combo that is hard to beat. Get yourself to our YouTube channel and see the quality yourself.

Full Nanite support:

All the trees are high-res Nanite meshes and are using Nanite by default. Everything is optimized to achieve the best performance without compromising quality.

Full Lumen support:

This product supports Lumen in all the supported engine versions mentioned in the beginning of this product page (UE 5.6 and above). Lumen can be activated in "Project Settings" => "Rendering" => "Global Illumination" => "Dynamic Global Illumination Method" => "Lumen". More information about Lumen can be found in Unreal Engine 5.0 documentation.

Efficient and highly user-friendly materials:

Master materials are very easy to understand and effective. Material instances created from them allow easy customization of trees and wind effects according to your wishes. The previous DZ Tree features are also supported like fall, spring, winter, snow, wetness and a new improved peeled bark effect. Reducing the amount of leaves is not possible in this package because leaves are fully modeled (opaque blended) and they can not be masked away.

"DZ Trees - Nevada Trees" features:

Made for Unreal Engine 5.6 and above

High resolution Nanite tree meshes, 20 pcs

High resolution textures

Common wind controller blueprint for controlling wind direction and strength of all the DZ Assets

Season Settings (recommended to be adjusted mostly in leaf master material instance)

Snow Effect (recommended to be adjusted mostly in master material instances)

Wetness Effect (recommended to be adjusted mostly in master material instances)

Possibility of adding different texture effects (i.e. moss, lichen and peeled bark) to trunks and branches

Overview map

Asset list:

Tree Large: 20

Tree Species:

Joshua Tree

Mesquite Tree

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